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Play-to-Earn Game MonkeyBall to be Featured as Inaugural Flagship IDO on StarLaunch



Play-to-Earn Game MonkeyBall to be Featured as Inaugural Flagship IDO on StarLaunch
Play-to-Earn Game MonkeyBall to be Featured as Inaugural Flagship IDO on StarLaunch

The Solana-based play-to-earn game MonkeyBall has been selected as the launch partner of StarLaunch, a new Solana-based IDO and incubation platform.

The first IDO on a new platform sets the expectations for all of its future sales, both in terms of the caliber of projects and the ultimate results for participants. Choosing MonkeyBall comes as a natural choice for StarLaunch, due to its large community and investor backing as well as strong fundamentals as an innovative high-production-value, Play-to-Earn game. MonkeyBall raised $3M from a host of venture capitalists and angels including, among others, Ventures, NFX, iAngels, Longhash, CMS, Republic, Shalom Meckenzie (founder of DraftKings (NASDAQ:)), Yoni Assia (founder of eToro), Shahaf Bar-Geffen (CEO of COTI) and Nimrod Lehavi (co-founder of Simplex).

The sale is scheduled for November 30, offering 1% of MonkeyBall’s total supply, or 10,000,000 out of 1 billion MBS tokens. The price is set to $0.04 per MBS with an implied fully diluted valuation of $40 million.

MonkeyBall is a Play-2-Earn game taking the turn-based game feel of Final Fantasy into a FIFA Street-like setting — but the soccer players are monkeys. Each player owns and controls a team of four monkeys who must win soccer matches against other monkey teams. When winning matches, users are rewarded with MonkeyBucks $MBS, the main token that fuels the game economy.

MBS can also be earned when completing missions, by owning stadiums that host games, or by attending other matches and cheering for a monkey team.

Users can spend MBS tokens to upgrade their monkey team or to buy items from the game’s store. The in-game store and associated treasury will be managed by the game DAO, governed through the SCORE token, which ensures the transparency and user-ownership of the game.

Owning MBS at this early stage will also entitle holders to the upcoming MonkeyBall NFT drop of 5000 Gen0 monkeys. These will then be the first usable NFTs for building monkey teams once the game launches.

The MonkeyBall IDO on StarLaunch will leverage its unique bi-token participation model.

StarLaunch separates the concept of the governance token and IDO access stake, with the former done through $STARS, a deflationary token, while the latter role is delegated to Hydrazine ($N2H4). Hydrazine is the “fuel” used to take part in IDOs on StarLaunch, and it is generated by staking $STARS. Among the more unique features of the StarLaunch pad is its insurance mechanism, which protects users from complete failures of the project and outright scams. This means that choosing the right projects for IDOs is even more important.

“We are psyched to be selected as StarLaunch’s flagship IDO,”
said Oren Langberg, Head of Marketing at MonkeyBall.

“From the team that brought us CardStarter, StarLaunch has all the right elements we strove for in a partner, most importantly a team as dedicated and MonkeyNuts as us that also has a proven track record of successful IDOs”
“MonkeyBall represents the future of on-chain gaming. As such we are thrilled to have them as our flagship IDO”,
says Aatash Amir, CEO at StarLaunch.

“As one of the most anticipated play-to-earn games out there, MonkeyBall will set the standard for the top-tier projects set to launch on StarLaunch ”


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Apple forced Coinbase to remove NFT transfers



apple nft news

Apple NFT news: Coinbase said Apple is demanding a 30% tax on the gas fee used for NFT transfers. NFT coinbase wallet users can no longer send NFTs due to Apple’s interference. 

Coinbase said it could not meet the requirement even if it tried because the iPhone maker’s own in-app purchasing system does not support cryptocurrency. Note that the current stock price of Apple was not affected by the situation. 

Users affected by this decision, i.e. iPhone owners, will find it “much harder to transfer this NFT to other wallets. Coinbase added that the blockage may have been an oversight, and urged Apple to contact the company with any questions.

Coinbase first announced the NFT coinbase wallet in December 2021, giving users access through the app to trading platforms such as OpenSea. The NFT token issuance and trading platform was conceived as a peer-to-peer marketplace equipped with social platform functionality. This feature should help community members find new NFT tokens and collections.

In November, Apple updated the App Store’s NFT rules, so developers can now sell tokens they have placed on the App Store. However, the new rules prohibit using cryptocurrencies, cryptocurrencies, and QR codes to unlock features in the app. Also, development companies must have a license to operate in the country where the app is sold.

Earlier, we reported that crypto investors intended to achieve the arrest of FTX through protests.

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Tether says its USDT loans are “over-secured”



borrow USDT

Tether, the issuer of the USDT stablecoin, claimed that the USDT loans it issues are characterized by overcollateralization. This was the project’s response to a recent Wall Street Journal study. In it, WSJ analysts expressed fears that Tether’s current lending practices could trigger a new crisis in the crypto industry.

According to WSJ, Tether lends its own USDT Coins to customers without exchanging them for hard currency. As a consequence, in the event of a crisis, the company may not have enough long-term liquid assets to repay the money you borrow USDT and redeem these coins. So it makes sense to apply for USDT loans to companies that offer the opportunity to pledge various stocks of large companies. For example, at the current stock price of Amazon or another corporation.

Such fears are understandable amid a steady stream of news about the collapse of the FTX crypto exchange and its implications for the crypto market. In particular, the ensuing market collapse may have also contributed to the “erosion” of Tether’s collateral.

In response to these accusations, the project published a post on Twitter with the eloquent title “The hypocrisy of the mainstream media falling asleep at the information wheel.”

The project’s management believes that the WSJ analysts are completely mistaking the USDT kinoin itself for the collateral backing it. Meanwhile, “Tether’s secured loans are characterized by over-collateralization and are even backed by additional equity if necessary.”

According to the company, 82.45% of its reserves are currently held in U.S. Treasuries and other cash equivalents. Meanwhile, the decline in the USDT token is irrelevant to the value of loan collateral. Such fluctuations in quotations are only relevant to the exchange value of the coin itself.

Recall that the project boasts the longest list of accusations against it about insufficient collateralization of its stablecoins and/or lack of transparency of information on this topic.

We previously reported that hackers have stolen $3.37 billion worth of cryptocurrencies since the beginning of the year.

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The market of a metaverse company has reached almost 150 virtual worlds



a metaverse company

The virtual reality industry has grown to nearly 150 digital worlds in the fourth quarter of 2022, researchers found. The volume of a metaverse company at the end of IV quarter of 2022 was 148 pieces. This was reported by analysts from the consulting firm Metaversed. However, so far, the current stock prices of Meta do not react.

According to the researchers’ calculations, most of the users remain on the projects of Web2. For example, the largest virtual world is fixed in the game-meta universe Roblox, which accounts for about 202 million monthly active players. The price of cryptocurrency for metaverse against this background is growing.

The video game Minecraft is in second place with 174 million active players. Fortnite, with 81 million players, was the third one. Projects with a focus on the Web3 model have a much smaller user audience, but the number of these worlds is much higher than the video games of the Web2 model.

For example, the blockchain game Axie Infinity attracts only 700,000 players per month. In second place is Upland with 600,000 users, and NFTWorlds, a virtual world with 500,000 users, takes third place.

Game metaverse is not a toy

The game industry, for the most part, is skeptical of metaverses and does not see them as different from traditional video games. As BeInCrypto editorial staff wrote earlier, Xbox CEO Phil Spencer thinks that the current implementations of meta-villages are more like “a cheaply made video game”.

Herman Narula, CEO of Improbable, the developer of the metaverse, partially agreed with Spencer. He acknowledged that video games are already inherently mini-metagons. However, according to Narula, meta-villages posit the idea of combining experiences. That said, he agrees that metaverses are many times more attractive to sports leagues and fashion brands than they are to video game developers.

We previously reported that the largest bitcoin miners owned banks $4 billion.

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